This doesn’t just change the rules and mechanics of the fight, but it also alters how the enemies look. Each boss in Cuphead has multiple phases. This is smart, since it’s what the game does best. It’s like the developers traveled in time and plucked animators from the period to work on its game.Ĭuphead is largely a series of boss fights. Each character is beautifully animated in that style. But saying that it just looks like one of those classic cartoons doesn’t convey the length of the game’s achievement. Cuphead looks like a cartoon from the early days of cinema, taking inspiration from Fleischer Studios hits of the ’20s and ’30s like Betty Boop. It’s nice to see a game use a more unlikely approach. So many of them use retro pixelated graphics or take inspiration from the same sources (like Studio Ghibli or Disney). And even art styles that once seemed novel, like cel-shading, have lost some of their shine. We’ve all seen the same fantasy and sci-fi environments. Image Credit: StudioMDHR/Microsoft What you’ll like
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